2018 IEEE World Engineering Education Conference (EDUNINE) 2018
DOI: 10.1109/edunine.2018.8450965
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Developing an Overview of Computing/Engineering Curricula via the CC2020 Project

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Cited by 11 publications
(5 citation statements)
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“…Therefore, the Computing Curricula of 2001 or CC2001 [19], constitutes a first milestone since it starts a process of identification of 5 domains of its own and initial overlaps between these disciplines are identified. In 2016, the Guide was updated and published under the name CC2020 or Computing Curricula 2020, introducing the competency-based approach [27] and 7 new subdisciplines [28]. In 2014, the SWEBOK v3 (Software Engineering Body of Knowledge version 3) 192 guide is published [30].…”
Section: Software Engineering Disciplinementioning
confidence: 99%
“…Therefore, the Computing Curricula of 2001 or CC2001 [19], constitutes a first milestone since it starts a process of identification of 5 domains of its own and initial overlaps between these disciplines are identified. In 2016, the Guide was updated and published under the name CC2020 or Computing Curricula 2020, introducing the competency-based approach [27] and 7 new subdisciplines [28]. In 2014, the SWEBOK v3 (Software Engineering Body of Knowledge version 3) 192 guide is published [30].…”
Section: Software Engineering Disciplinementioning
confidence: 99%
“…In the 2010s, CS2013 was the representative computer science curricular with the following key design principles [3]: providing required computing skills, defining the body of knowledge, supporting various computer science programs (e.g., by both large and small schools and covering professional practice (e.g., ethics and communication skills). More recently, the CC2020 project defines the latest computing curricular involving 36 professionals in 16 countries [4] [5]. It is based on an IT competency model with three major components: knowledge (e.g., concepts); skills (e.g., capabilities and hands-on experience) and disposition (e.g., social skills and attitudes).…”
Section: Introductionmentioning
confidence: 99%
“…As in the last five decades, software engineering education (SEE) continues to evolve while focusing on preparing software engineering (SE) students for future careers [1,21]. International organizations (such as the Institute of Electrical and Electronics Engineers [17], Computing Curricula of 2020 [14,16], and the Association for Computing Machinery) guide SE curricula to encourage integrating industrial perspectives. Despite this support, addressing industrial demands remains an open question for SEE.…”
Section: Introductionmentioning
confidence: 99%
“…Triggered by the vision of preparing students for future computing, as illustrated by the Computing Curricula 2020 project [14,16], we recognize the necessity of reviewing SEE to yield educational outcomes relevant to the software industry in the mid-2020s and beyond. Previous studies have highlighted the importance of SEE collaborating on common education goals and remaining current with SE trends [3,15].…”
Section: Introductionmentioning
confidence: 99%