“…While engaging, these do not truly serve the need for science and engineering students to apply creativity and exercise the design process as described by Dym et al [4]. Newer technologies, including 3D printing and microcontrollers, offer the possibility of creative, unique team projects; however, project-based courses using these technologies are frequently targeted at honors and senior level students [3,8,9]. Interdisciplinary team-oriented projects enhance engagement and retention [10], and are, at least, equally effective at engaging both male and female populations of students [5].…”