Proceedings of the 5th International Seminar of Public Health and Education, ISPHE 2020, 22 July 2020, Universitas Negeri Semar 2020
DOI: 10.4108/eai.22-7-2020.2300284
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Developing Mobile Apps Technology to Improve Student Performance in Physical Education

Abstract: The purpose of this study is in order to respond to universal challenges to discuss effective assessment designs by utilizing new technologies in physical education. This study was conducted on PE teachers, students, and parents, by taking into account their experiences in using application products. The methods used to support the development process: (1) Determine content;(2) choose an apps platform; 3) Design product; (4) Test the Prototype. Results in this study are the design of mobile application product… Show more

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Cited by 2 publications
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“…Nonetheless, there are several conditions to be met to make it effective. This is confirmed in a study by Setiawan et al [18], who work on the continuous development of such applications, since users' needs, such as the requirements for the design and functions that encourage pupils' physical activities, may alter over time. All presented studies were seeking the answer to what is influenced by digital technologies in physical education and to what extent.…”
Section: Introductionmentioning
confidence: 63%
“…Nonetheless, there are several conditions to be met to make it effective. This is confirmed in a study by Setiawan et al [18], who work on the continuous development of such applications, since users' needs, such as the requirements for the design and functions that encourage pupils' physical activities, may alter over time. All presented studies were seeking the answer to what is influenced by digital technologies in physical education and to what extent.…”
Section: Introductionmentioning
confidence: 63%
“…There are many types of applications on smartphones that function to serve activity needs, including communication between humans, seeking information or knowledge, for shopping, playing music or videos, conducting business activities and managing finances, utilities and productivity, reading news, the latest updates about sports, playing games. games and many more various types of applications are being developed to meet human needs [7].…”
Section: Literature Reviewmentioning
confidence: 99%