2016
DOI: 10.1109/tlt.2015.2439683
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Development and Evaluation of an Active Learning Support System for Context-Aware Ubiquitous Learning

Abstract: Situating students to learn from the real world has been recognized as an important and challenging issue. However, in a real-world learning environment, there are usually many physical constraints that affect the learning performance of students, such as the total learning time, the limitation of the number of students who can visit a learning target, and the time needed for moving from one learning location to another. It is essential to guide the students along an efficient learning path to maximize their l… Show more

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Cited by 58 publications
(36 citation statements)
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References 32 publications
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“…This solution is able to collect not-structured data, belonging to heterogeneous sources and develop recommendations for the user, in order to support a tourist inside a town. In [21] an active learning support system for contextaware ubiquitous learning environments is developed, using contextual information including the location, the current capacity of the learning object, the time available, etc. However, these approaches don't insure the service continuity on mobile devices.…”
Section: Related Workmentioning
confidence: 99%
“…This solution is able to collect not-structured data, belonging to heterogeneous sources and develop recommendations for the user, in order to support a tourist inside a town. In [21] an active learning support system for contextaware ubiquitous learning environments is developed, using contextual information including the location, the current capacity of the learning object, the time available, etc. However, these approaches don't insure the service continuity on mobile devices.…”
Section: Related Workmentioning
confidence: 99%
“…Authentic environment, particularly, was employed to encourage students' scientific inquiry (Almuntasheri et al, 2016). For educational practitioners and teachers, it is significant to design labs in which the students could easily find lab materials or equipment in their daily lives, also consider the possible places that promote collaborative environment (Hsu et al, 2016;Mishra and Koehler, 2006). Regarding research issues, a variety of studies could be conducted in several aspects, such as (1) learning achievement on different learning environment, (2) relationship of mobilesupported collaborative activities and learning performance, (3) cognitive loads on students' learning on different topics, and (4) effects of mobile learning and gender differences.…”
Section: An Application Proposal Of Mobile Personalised Learning Envimentioning
confidence: 99%
“…Con ella, se amplia el conocimiento y la percepción del mundo físico con imágenes tridimensionales, sonidos, animaciones, etc. para ampliar la realidad con contenidos interactivos y digitales (Lee, 2012;Carbonell y Bermejo, 2017 La realidad aumentada proporciona a los estudiantes una capa adicional y multimedia de experiencias interactivas que añaden un flujo simultáneo de información que pueden generar en actividades formativas enriquecedoras (Hsu, Chiou, Tseng y Hwang, 2016), siendo un recurso enormemente poderoso para potenciar la adquisición y consolidación de aprendizajes de diversa índole (Ibáñez y Delgado, 2018). El profesorado ante este nuevo ecosistema requiere de nuevas estrategias que integren y aprovechen las oportunidades que brindan las tecnologías móviles (Hung, Hwang, Lee, Wu, Vogel, Milrad y Johansson, 2014).…”
Section: Introductionunclassified