2022
DOI: 10.3390/ijerph19042276
|View full text |Cite
|
Sign up to set email alerts
|

Development and Testing of a Portable Virtual Reality-Based Mirror Visual Feedback System with Behavioral Measures Monitoring

Abstract: Virtual Reality (VR) is a technology that has been used to provide the Mirror Visual Feedback (MVF) illusion to patients with promising results. In the present work, the goal is to design, develop and test a portable VR-based MVF system that monitors behavioral information about the performance of a simple motor task. The developed application runs in a stand-alone VR system and allows the researcher to select the real and virtual hands used to perform the motor task. The system was evaluated with a group of t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
7
0

Year Published

2022
2022
2024
2024

Publication Types

Select...
7
1

Relationship

0
8

Authors

Journals

citations
Cited by 10 publications
(7 citation statements)
references
References 44 publications
0
7
0
Order By: Relevance
“…Finally, the development and testing of a portable VR system for mirror visual feedback with behavioral measures monitoring show potential for simulating complex visual and tactile interactions in VR. Such technology could be adapted to simulate the visual and tactile feedback of ink spreading on paper as the brush moves (Rey et al,2022).…”
Section: Feedback Mechanisms For Stroke Width and Ink Flowmentioning
confidence: 99%
“…Finally, the development and testing of a portable VR system for mirror visual feedback with behavioral measures monitoring show potential for simulating complex visual and tactile interactions in VR. Such technology could be adapted to simulate the visual and tactile feedback of ink spreading on paper as the brush moves (Rey et al,2022).…”
Section: Feedback Mechanisms For Stroke Width and Ink Flowmentioning
confidence: 99%
“…For most participants, it was the first time embodying a personalized avatar. We aimed to minimize distraction by concealing the virtual mirror during body awareness exercises [17,58], and participants did not report a preference for visuals over other signals. However, some participants still commented on the details of their personalized avatars.…”
Section: The Role Of Vr Uxmentioning
confidence: 99%
“…A large amount of data is needed to assess AI, M learning, and big data at a larger scale to construct the feedback system [43] and to the interest of the customer, and for a large amount of traffic, more technologie used, such as edge computing, VR, and AR. Robotics are used at a lower level as co to other technologies [44]. For further survey, we conducted a rigorous evaluation of the literature on external educational feedback and feedback automation through the authors' respective specialist fields of educational science and computer science to design the framework.…”
Section: Enabling Technologies For Feedback System Of the Hospitality...mentioning
confidence: 99%