Abstract:We present the development of a bone drilling simulation system to simulate on a PC the drilling operations commonly used in orthopedic surgery. A drilling force model is obtained by performing regression of measured drilling force versus process and material parameters. A haptic rendering algorithm consisting collision detection and force generation is also developed. The overall simulation of the developed system runs two threads in parallel: (1) haptics thread, which obtains the position and orientation of … Show more
“…This work focuses on the contributions to haptic rendering and, thus, graphic rendering and collision detection will not be further discussed. For additional information regarding graphic rendering and collision detection refer to [14][15][16][17][18][19][20]. The haptic rendering process for orthopaedic surgical simulation systems has received much less attention from research groups than that of graphic rendering process.…”
“…Subsequent studies explored the possibility of developing unique empirical models for predicting cutting force and torque during the drilling of bone. It was shown that the drilling thrust force could be modeled using regression techniques and written as a function of drill speed, feed rate, and material density [15]. The empirical force model was presented in the following form [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…Here, f is the feed rate in mm/sec, ρ is the material density in g/cc, and C T , C N , C f , and C D are the constants of the model. Next, the logarithm of the equation was taken yielding the following [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…Using the collected experimental data, a QR decomposition algorithm was implemented yielding the model constants. These constants were reported as [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…In another work, an empirical formulation based exclusively on spindle speed, feed rate, and material density was utilized to generate haptic feedback [15]. Later, another haptic platform was created that employed a spring-damper model to provide predicted force/torque feedback [15].…”
The advent of haptic simulation systems for orthopaedic surgery procedures has provided surgeons with a tool for training and preoperative planning. This is especially true for procedures involving the drilling of bone which requires a great amount of adroitness and experience. One of the potential difficulties with the drilling of bone is the lack of consistent material evacuation from the drill’s flutes as the material tends to clog. This clogging leads to significant increases in force and torque experienced by the surgeon which has not been appropriately addressed by current simulation systems. This thesis proposes several force and torque prediction models that account for this phenomenon. Each of the models was calibrated via experimentation and their accuracy was substantiated through an experimental validation process. As an example of the application of the models, a finite element simulation investigating the effect of drilling forces and moments on the dynamic response of a femur bone was studied.
“…This work focuses on the contributions to haptic rendering and, thus, graphic rendering and collision detection will not be further discussed. For additional information regarding graphic rendering and collision detection refer to [14][15][16][17][18][19][20]. The haptic rendering process for orthopaedic surgical simulation systems has received much less attention from research groups than that of graphic rendering process.…”
“…Subsequent studies explored the possibility of developing unique empirical models for predicting cutting force and torque during the drilling of bone. It was shown that the drilling thrust force could be modeled using regression techniques and written as a function of drill speed, feed rate, and material density [15]. The empirical force model was presented in the following form [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…Here, f is the feed rate in mm/sec, ρ is the material density in g/cc, and C T , C N , C f , and C D are the constants of the model. Next, the logarithm of the equation was taken yielding the following [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…Using the collected experimental data, a QR decomposition algorithm was implemented yielding the model constants. These constants were reported as [15]:…”
Section: Force and Torque Prediction Modelling For Haptic Renderingmentioning
confidence: 99%
“…In another work, an empirical formulation based exclusively on spindle speed, feed rate, and material density was utilized to generate haptic feedback [15]. Later, another haptic platform was created that employed a spring-damper model to provide predicted force/torque feedback [15].…”
The advent of haptic simulation systems for orthopaedic surgery procedures has provided surgeons with a tool for training and preoperative planning. This is especially true for procedures involving the drilling of bone which requires a great amount of adroitness and experience. One of the potential difficulties with the drilling of bone is the lack of consistent material evacuation from the drill’s flutes as the material tends to clog. This clogging leads to significant increases in force and torque experienced by the surgeon which has not been appropriately addressed by current simulation systems. This thesis proposes several force and torque prediction models that account for this phenomenon. Each of the models was calibrated via experimentation and their accuracy was substantiated through an experimental validation process. As an example of the application of the models, a finite element simulation investigating the effect of drilling forces and moments on the dynamic response of a femur bone was studied.
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