2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good) 2018
DOI: 10.1109/var4good.2018.8576892
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Development of a Multi-Sensory Virtual Reality Training Simulator for Airborne Firefighters Supervising Aerial Wildfire Suppression

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Cited by 23 publications
(13 citation statements)
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“…Secondly, the use of AR leverages the trainees’ experiences to a wide variety of training scenarios. The firefighting area varies widely depending on the category and, as such, there is aerial support of wild firefighting [ 13 ], urban firefighting [ 14 ], and ship firefighting [ 15 ]. The aforementioned scenarios can be covered in an AR training process, giving the trainees the opportunity to repeat the training session and advance their skills in firefighting.…”
Section: Introductionmentioning
confidence: 99%
“…Secondly, the use of AR leverages the trainees’ experiences to a wide variety of training scenarios. The firefighting area varies widely depending on the category and, as such, there is aerial support of wild firefighting [ 13 ], urban firefighting [ 14 ], and ship firefighting [ 15 ]. The aforementioned scenarios can be covered in an AR training process, giving the trainees the opportunity to repeat the training session and advance their skills in firefighting.…”
Section: Introductionmentioning
confidence: 99%
“…The viability of training commanders utilizing immersive VR technology was also demonstrated by Clifford et al in two studies (Clifford et al, 2018a;Clifford et al, 2018b). These studies complement the work carried out by Cohen-Hatton and Honey (2015), since the work environment and the nature of the measures were different while the overall question of the viability of a virtual environment for firefighter training remained the same.…”
Section: Commander Trainingmentioning
confidence: 69%
“…Utilizing VR technology for training enables trainees to experience a wide variety of training scenarios in a single session. In the field of VR training for firefighting research efforts have been made to build systems simulating wildfire-fighting for ground troops (Hoang et al, 2010 ), wildfire-fighting for aerial support (Clifford et al, 2018b ), urban firefighting (Xu et al, 2014 ), and incident leadership (Cha et al, 2012 ). The environments being trained in vary widely depending on the job category of the firefighter and the incident being trained.…”
Section: Strengthsmentioning
confidence: 99%
“…Anthes et al ( 2016 ) describe the current state of VR developments as fast and promising , but list numerous problems that are still difficult to tackle, like user representation in HMDs, cybersickness, and distance perception in virtual environments. In a study by Clifford et al ( 2018b ) aerial firefighters were asked to state their preference after testing the same simulation on (1) a standard monitor, (2) using a VR HMD, or (3) using a simulation “pit” outfitted with three projected cockpit windows. Although preference was given to the HMD with regards to immersion, the issues with cybersickness experienced by trainees made them prefer the monitor.…”
Section: Weaknessesmentioning
confidence: 99%
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