2013
DOI: 10.1016/j.cmpb.2013.04.021
|View full text |Cite
|
Sign up to set email alerts
|

Development of a system based on 3D vision, interactive virtual environments, ergonometric signals and a humanoid for stroke rehabilitation

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
23
0

Year Published

2014
2014
2024
2024

Publication Types

Select...
4
4
2

Relationship

0
10

Authors

Journals

citations
Cited by 66 publications
(23 citation statements)
references
References 14 publications
0
23
0
Order By: Relevance
“…These facts led to the establishment of a new research field known as home based rehabilitation, as a complementary tool for therapeutic sessions. Furthermore, a new rehabilitation approach, known as exergames [3,4,5,6,7,8,9,10,11,12,13,14,15], has been proposed to help motivate patients while performing their rehabilitation tasks at home. This new concept incorporates games into the rehabilitation process, to add a motivational and challenging aspect to these programs.…”
Section: Introductionmentioning
confidence: 99%
“…These facts led to the establishment of a new research field known as home based rehabilitation, as a complementary tool for therapeutic sessions. Furthermore, a new rehabilitation approach, known as exergames [3,4,5,6,7,8,9,10,11,12,13,14,15], has been proposed to help motivate patients while performing their rehabilitation tasks at home. This new concept incorporates games into the rehabilitation process, to add a motivational and challenging aspect to these programs.…”
Section: Introductionmentioning
confidence: 99%
“…Beyond helping with activities of daily living, the possibility of fostering positive emotions creates several potential applications in rehabilitation and care for emerging robots (Diehl et al, 2012;Zannatha et al, 2013). Future work might compare user satisfaction with a human actuator.…”
Section: Discussionmentioning
confidence: 99%
“…The movements were monitored using wearable sensors and the video recordings were collected for evaluation of therapists. Zannatha et al presented a stroke rehabilitation system for upper limbs using Kinect, an interactive virtual environment, a humanoid robot and devices producing ergonometric signals [10]. The system architecture they created allows to integrate monitoring programs to evaluate the progress of a patient by a human.…”
Section: Related Workmentioning
confidence: 98%