2022
DOI: 10.1007/s10639-022-10894-z
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Development of intellectual and scientific abilities through game-programming in Minecraft

Abstract: In recent years, the technological revolution has changed the way we see reality and interact with it. Inevitably, education and didactic planning have also had to deal with new technologies. Indeed, the presence of digital tools has radically changed people’s lives since childhood. Many educational realities have exploited this digital transformation to speed up and specialize learning, customizing study plans and type of software according to age groups. The activity of the Digital Education Lab is part of t… Show more

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Cited by 19 publications
(13 citation statements)
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“…Furthermore, the students involved in this learning process tend to avoid further exploration of complicated problems involving science-based courses due to their poor foundation (Tekkumru-Kisa et al, 2021;Yager, 2000;Zheng et al, 2015). A study on game based learning by Bile (2022) has shown the effectiveness of using technology in enhancing the teaching and learning of science based concepts. Specifically, Bile (2022) used the Minecraft game application to teach the basic principles of some science based courses such as geometry, mathematics and computer science to 186 students.…”
Section: Literature Reviewmentioning
confidence: 99%
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“…Furthermore, the students involved in this learning process tend to avoid further exploration of complicated problems involving science-based courses due to their poor foundation (Tekkumru-Kisa et al, 2021;Yager, 2000;Zheng et al, 2015). A study on game based learning by Bile (2022) has shown the effectiveness of using technology in enhancing the teaching and learning of science based concepts. Specifically, Bile (2022) used the Minecraft game application to teach the basic principles of some science based courses such as geometry, mathematics and computer science to 186 students.…”
Section: Literature Reviewmentioning
confidence: 99%
“…According to Jens et al (2008), students' programming abilities are essentially a function of their mathematical prowess; hence, teachers leverage this method to develop a curriculum that will benefit students undertaking mathematical studies, while other areas such as problem solving skills are ignored in contrast to extant literature on the enormous benefits of programming in developing problem solving skills (Bile, 2022;Brown et al, 2009;De Freitas, 2018;Erhel & Jamet, 2019;Papastergiou, 2008;Peters et al, 2021;Pierre et al, 2020). A study by Divna et al (2015) conducted a correlation analysis to unravel the relationship between mathematical abilities and students' programming prowess.…”
Section: Factors Affecting Student Performance In Programming In Nigeriamentioning
confidence: 99%
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“…Inevitably, education and didactic planning also had to deal with new technologies-special mobile apps (Socrative and Plickers), online learning programs (Moodle, ATutor, Eliademy, etc. ), cloud services, and creation of shared documents (Bile, 2022). Indeed, digital tools have radically changed people's lives since childhood, especially when it comes to Generation Z, born since the early 2000s.…”
Section: Introductionmentioning
confidence: 99%
“…At the moment, many educational technologies that have been tried for years have lost their relevance due to the significant gap between educational technologies and the students' lifestyles (Bile, 2022). The point is that traditional educational technologies (general questioning, question-answer interactions, etc.)…”
Section: Introductionmentioning
confidence: 99%