2022
DOI: 10.21009/jtp.v24i3.29769
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Development of Interactive Digital Learning Multimedia Applications as Independent Learning Module in 2-Dimensional Game Programming Courses

Abstract: Learning activities at the Creative Media State Polytechnic after the pandemic period, especially in the design department of the game technology study program, were held in blended learning. Blended learning is the right choice of learning because it needs adaptation from lecturers and students, where previously learning was held fully online, now it is held online and offline. Blended learning activities can be very effective and efficient in their implementation if the learning process is well prepared. One… Show more

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“…During the Covid-19 pandemic, meaningful learning was needed where students as learning actors were required to study independently and master every stage of problem-solving for the cases they faced, the process of solving problems can develop mathematical strengths including the ability to analyze, and identify deficiencies, test the impact to be selected, and propose alternative solutions to the problems faced then prepare students' mentality better be ready to compete in the real world (Irawati & Mahmudah, 2018;Dewi & Marsigit, 2019;Siskawati & Nurdin, 2021;Nurhasanah et al, 2022). The skill of problem-solving can be trained by giving related cases to the real world (Azmidar et al, 2017;Suhermi & Widjajanti, 2020;.…”
Section: Introductionmentioning
confidence: 99%
“…During the Covid-19 pandemic, meaningful learning was needed where students as learning actors were required to study independently and master every stage of problem-solving for the cases they faced, the process of solving problems can develop mathematical strengths including the ability to analyze, and identify deficiencies, test the impact to be selected, and propose alternative solutions to the problems faced then prepare students' mentality better be ready to compete in the real world (Irawati & Mahmudah, 2018;Dewi & Marsigit, 2019;Siskawati & Nurdin, 2021;Nurhasanah et al, 2022). The skill of problem-solving can be trained by giving related cases to the real world (Azmidar et al, 2017;Suhermi & Widjajanti, 2020;.…”
Section: Introductionmentioning
confidence: 99%