The innovations are integrating mini-project packages and interactive e-modules and their packaging through learning videos. The needs analysis results show that students' learning motivation is low, so innovation must be carried out. The standardization of the products developed is 3.57 or very feasible. The experimental class achieved an average score of 82.29 with a very good category and the control class achieved an average score of 77.77 with a good category as a result of the product implementation in the form of psychomotor skills. The two classes' improvements in learning outcomes are noticeably different. The correlation between psychomotor skills and increased learning outcome is very good. Students who apply project-based innovative learning resources give an excellent response. Innovative products developed can be used by students as learning resources.