Development of scratch educational game-based learning media to improve students' problem-solving ability
Ahmad Alhasir,
Ika Lis Mariatun
Abstract:This study develops Scratch educational game-based learning media to improve students' problem-solving skills in economics subjects regarding financial institutions in class X MA An-Nidhomiyah. The research method used is Research and Development (R&D) with the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). Data were collected through questionnaires, observations, interviews, and tests, and analyzed descriptively. The research subjects were 16 grade X students. The results showed … Show more
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