2004
DOI: 10.1002/nav.20033
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Development programs for one‐shot systems using multiple‐state design reliability models

Abstract: Design reliability at the beginning of a product development program is typically low, and development costs can account for a large proportion of total product cost. We consider how to conduct development programs (series of tests and redesigns) for one-shot systems (which are destroyed at first use or during testing). In rough terms, our aim is to both achieve high final design reliability and spend as little of a fixed budget as possible on development. We employ multiple-state reliability models. Dynamic p… Show more

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Cited by 3 publications
(1 citation statement)
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“…Some work on complex systems with one-shot items has been already completed e.g. Assumptions for the weapon reliability can be described as a function of a number of rounds shot supported by pyrotechnical cartridges [3,4,[5][6][7][8][9][10][11][12][13][14][15][16][17][18][19].…”
Section: Introductionmentioning
confidence: 99%
“…Some work on complex systems with one-shot items has been already completed e.g. Assumptions for the weapon reliability can be described as a function of a number of rounds shot supported by pyrotechnical cartridges [3,4,[5][6][7][8][9][10][11][12][13][14][15][16][17][18][19].…”
Section: Introductionmentioning
confidence: 99%