Topicality. In connection with the development of AR technologies and their use in interactive art, there is a growing need to develop methods of personalizing visual content, focused on the individual preferences of users. Research methods. Neural collaborative filtering method, generalized matrix factorization method, mood analysis on video. The purpose of the article: Researching the possibilities of improving the personalization of visual content in interactive art by evaluating the emotional reactions of users and their implicit feedback. The results obtained. The application of neural collaborative filtering and generalized matrix factorization to create adapted visual content in interactive art in AR was considered, which will significantly increase the relevance and immersion of users in interactive works. Conclusion. The considered approach can be used to improve immersiveness and personalization during user interaction with interactive art in AR.