2019 17th International Conference on Emerging eLearning Technologies and Applications (ICETA) 2019
DOI: 10.1109/iceta48886.2019.9040014
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Digital Games in Primary and Lower Secondary Education Classes

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Cited by 4 publications
(1 citation statement)
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“…While game design can be an attractive educational subject on its own [7], there is much more interest in applying games to teaching various subjects with the aim of improving learning effectiveness [8][9][10]. There are numerous examples of the successful application of different types of games (board games [11], card games [12], role-playing games [13], video games [14], and mobile games [15]) at various levels of education (beginning with preschool [16], through primary [17], secondary [18], and higher [19], ending with adult education [20]).…”
Section: Introductionmentioning
confidence: 99%
“…While game design can be an attractive educational subject on its own [7], there is much more interest in applying games to teaching various subjects with the aim of improving learning effectiveness [8][9][10]. There are numerous examples of the successful application of different types of games (board games [11], card games [12], role-playing games [13], video games [14], and mobile games [15]) at various levels of education (beginning with preschool [16], through primary [17], secondary [18], and higher [19], ending with adult education [20]).…”
Section: Introductionmentioning
confidence: 99%