2024
DOI: 10.2196/47257
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Digital Gamification Tools to Enhance Vaccine Uptake: Scoping Review

Hina Hakim,
S Michelle Driedger,
Dominique Gagnon
et al.

Abstract: Background Gamification has been used successfully to promote various desired health behaviors. Previous studies have used gamification to achieve desired health behaviors or facilitate their learning about health. Objective In this scoping review, we aimed to describe digital gamified tools that have been implemented or evaluated across various populations to encourage vaccination, as well as any reported effects of identified tools. … Show more

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