“…Other more advanced methods, such as polynomial texture mapping (Malzbender, Gelb, & Wolters, ), also termed reflectance transformation imaging (RTI) (Díaz‐Guardamino & Wheatley, ; Domingo, Villaverde, López‐Montalvo, Lerma, & Cabrelles, ; Duffy et al, ; Earl, Martinez, & Malzbender, ; Mudge et al, , ), which are based on a change analysis of the lighting point in an image collection to detect the geometric details of the surface, have expanded and represent an important advance in the analysis of rock art engravings. Other workflows originating from the computer graphics community (Pires, Rubio, & Arana, ; Saito & Takahashi, ) – specifically, radiance scaling shaders, which are based on the morphological analysis of 3D models that are described in Vergne, Pacanowski, Barla, Granier, and Schlick (), Vergne, Pacanowski, Barla, Granier, and Reuter () and are used for engraving detection in Carrero‐Pazos, Vilas‐Estévez, and Vázquez‐Martínez (), López‐Menchero Bendicho, Marchante Ortega, Vincent, Cárdenas Martín‐Buitrago, and Onrubia Pintado () and Medici and Rossi () – have shown great potential for accomplishing this task. The software applications MeshLab (Visual Computing Lab, ISTI‐CNR, Italy), (Vergne et al, ) and Xshade (exaggerated shading for depicting shape and detail) (Rusinkiewicz, Burns, & DeCarlo, ) are used in these cases to enhance 3D models with similar results.…”