2018
DOI: 10.1007/978-3-319-73864-2_6
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Digital Smell Interface

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Cited by 8 publications
(3 citation statements)
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“…The second category consisted of 12 induced non-olfactory sensations (cooling, heating, electric, pinprick, tingling, numbness, metallic, burning, pleasant, pain, lingering, and pressure). About 1/4 th of the participants reported perception of different types of smell sensation such as fragrant, minty, sweet, and chemical smells for stimulations at 1 mA/70 Hz and 1 mA/10 Hz [8]. This result suggests that there could be an electrical path to generate…”
Section: Descriptionmentioning
confidence: 95%
See 1 more Smart Citation
“…The second category consisted of 12 induced non-olfactory sensations (cooling, heating, electric, pinprick, tingling, numbness, metallic, burning, pleasant, pain, lingering, and pressure). About 1/4 th of the participants reported perception of different types of smell sensation such as fragrant, minty, sweet, and chemical smells for stimulations at 1 mA/70 Hz and 1 mA/10 Hz [8]. This result suggests that there could be an electrical path to generate…”
Section: Descriptionmentioning
confidence: 95%
“…The main objective of this research is to investigate the sensations produced by electrical stimulation in the nasal cavity. Therefore, we developed a electrical stimulator circuit that can produce weak electric pulses of various frequencies and currents [8]. This device can generate square wave patterns of constant current (1 mA -5 mA) with different frequencies (0 Hz -30 kHz) and pulse width.…”
Section: Descriptionmentioning
confidence: 99%
“…Moreover, it was proposed that the participants would also enjoy the virtual simulation of olfaction and gustation in a VR environment. This is because these senses are related to memories and emotions (Cheok & Karunanayaka, 2018; Dobbelstein et al., 2017). However, very few research works have been carried out on the virtual stimulation of smell and taste due to challenges like complex cognitive mechanisms, digital interaction, and the virtual display of specific sensations (Narumi et al., 2014).…”
Section: Applications Of Immersive Technologies In Consumer Behavior ...mentioning
confidence: 99%