“…Game engines (such as Unity [32] and Unreal [33]) are software systems that consist of a graphics rendering engine, a physical engine (for object movement, interaction, and collision detection), and an UI interference for managing elements (e.g., sound tracks, models, visual effects, etc.). Game engine-based test environments were explored by various studies to prototype connected vehicles [34] , [35], model driver behaviors [36], and simulate autonomous driving [25], [37]. In this study, Unity is adopted to conduct modeling and evaluation of the proposed data fusion system, given its strengths in visualization, graphics design, as well as external joystick (i.e., driving simulator) integration.…”