This paper aims to reveal the motion law and collision behaviors of shotcrete particle flow jets. A physical model of the jet flow field composed of a nozzle structure and jet area was constructed and meshes with various sizes were used to mesh the nozzle and jet area. With the basic contact parameters and contact model parameters of the particles set, the CFD-DEM-coupling simulation method was adopted to perform the numerical simulation of concrete-particle-flow-jet impingement. The variation laws of the continuous-phase velocity and pressure drop of the shotcrete, coarse-aggregate motion characteristics, and particle collision behavior under the interaction of the continuous and discrete phases were obtained. The results showed that the velocity field and pressure-drop field of the continuous phase had an ideal symmetry in the XY plane in the stable injection stage, the continuous-phase velocity gradually increased inside the nozzle and gradually decreased after entering the jet area, the continuous-phase pressure drop was the maximum at the nozzle inlet, and the pressure value at the nozzle outlet became atmospheric pressure. The central axis of the particle flow jet was displaced by 0.15 m in the negative direction of the Y-axis under the action of gravity, the diffusion angle of the small particles that exited the nozzle and entered the jet area was larger than that of the large particles, and the large-particle jets were more concentrated and easier to spray into the designated spraying areas. The particle flow reached a stable jet state about 0.3 s after the jet began, and the peak velocity of the 4 mm particles in the flow reached 25 m/s, while the peak velocity of the 12 mm particles was only 19 m/s. The acceleration time for particles of different sizes to reach the peak velocity also varied, and the large particles took longer to reach the maximum velocity: small particles reached their peak within 0.4 m–8 m of the jet area, and large particles reached their peak within 0.8 m–1.2 m of the jet area. The particle velocity peaked within 0.6 m–1 m of the jet area. Particle collision took three forms: particle collision with the inner wall of the nozzle, interparticle collision, and particle collision with the sprayed wall. The collision between the particles and the sprayed wall was the main form leading to the rebound of the wet shotcrete, and the rebound angle after particle collision was uncertain.