“…In the literature, the rejection method or the inversion method from univariate and bivariate probability density functions are the most commonly used non-uniform random number generation algorithms [11,14,15,16]. Particularly, while generating non-uniform random numbers from bivariate probability density function, the limit of the probability density functions is defined as rectangular [17,18,19,20]. If the non-uniform random numbers are generated from a bivariate probability density function in an arbitrary area (polygon), then the distribution bounded within the area will be uniform.…”