2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2022
DOI: 10.1109/ismar55827.2022.00092
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Distant Object Manipulation with Adaptive Gains in Virtual Reality

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Cited by 4 publications
(3 citation statements)
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“…On the other hand, participants who possess good depth perception skills and maintain a steady hand find adaptive gain less advantageous, as it can introduce complexity to the interaction by necessitating adjustment to the virtual hand's speed. Although we did not find evidence of performance difference in completion time and trajectory length, the evidence of difference in number of attempts suggests adaptive gain requires more effort to complete the task, which contradicts some existing research [57,92]. The possible reason could be that our study only featured a threshold-based implementation of adaptive gain, and the impact of such an adaptive gain function is only noticeable from post-study feedback.…”
Section: Discussioncontrasting
confidence: 99%
See 1 more Smart Citation
“…On the other hand, participants who possess good depth perception skills and maintain a steady hand find adaptive gain less advantageous, as it can introduce complexity to the interaction by necessitating adjustment to the virtual hand's speed. Although we did not find evidence of performance difference in completion time and trajectory length, the evidence of difference in number of attempts suggests adaptive gain requires more effort to complete the task, which contradicts some existing research [57,92]. The possible reason could be that our study only featured a threshold-based implementation of adaptive gain, and the impact of such an adaptive gain function is only noticeable from post-study feedback.…”
Section: Discussioncontrasting
confidence: 99%
“…We deliberated on whether to employ a linear upscaling function or a non-linear upscaling function in the extension phrase. A linear upscaling function is intuitively comprehensible and easy to learn, whereas a non-linear upscaling function can potentially offer greater flexibility during the extension [4,20,57,92]. Therefore, our first user study evaluates the difference of linear gain and non-linear gain for extendable hand interaction.…”
Section: User Study 1: Linear Gain or Adaptive Gainmentioning
confidence: 99%
“…Furthermore, it only supports 6DoF simultaneous translation and rotation, which is often suitable for large or rough transformations [18]. In addition to velocity scaling, an adaptive gain approach was recently proposed to improve the accuracy and efficiency of distant object manipulation [25]. Gains are calculated through fitting user data collected during object manipulation.…”
Section: Related Workmentioning
confidence: 99%