“…Many educational apps do not include social demonstrators, and instead display on‐screen objects that move by themselves. Young children demonstrate a transfer deficit , consistently learning fewer actions when they have to transfer learning from television and touchscreens to real‐world objects, compared to when no transfer is required (Dickerson, Gerhardstein, Zack, & Barr, ; Moser, Zimmermann, Grenell, Barr, & Gerhardstein, ; Zack, Barr, Gerhardstein, Dickerson, & Meltzoff, ; Zack, Gerhardstein, Meltzoff, & Barr, ; Zimmermann et al., ). Barnett and Ceci () define transfer as the application of information to a situation distinctly different from the condition in which it was learned and can be applied to conditions changing from 2D to 3D.…”