“…7,12,13,35,36,39 While some works addressed packing rectangles in nonrectangular space, they were either geometric algorithms 15,16 or interfaces without user input and realignment of layout. 17 The development of hierarchical menus with nonrectangular-shaped buttons in nonrectangular display spaces using the Unity engine is complex and time-consuming. To our knowledge, no prior has effectively addressed both the challenge of automatically generating hierarchical menus with nonrectangular shaped buttons and supporting users in interactively readjusting the tiles (e.g., location, size, shape) and flexibly designing various layouts by combining tiles according to their preferences or needs.…”