2016
DOI: 10.5753/jis.2016.668
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Dynamic game difficulty balancing in real time using Evolutionary Fuzzy Cognitive Maps with automatic calibration

Abstract: Fuzzy Cognitive Maps (FCM) is a paradigm used to represent knowledge in a simple and concise way, expressing the grade of relation that exists between concepts and causal relationships. Due to its flexibility, FCM has been successfully applied in numerous applications in diverse research fields, such as, robotics, medical diagnosis, decision problems in information technology, games, and so forth. However, one critical drawback is the determination of the weights in the representation graph, which is generally… Show more

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