2018
DOI: 10.48550/arxiv.1810.07674
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Dynkin games with incomplete and asymmetric information

Abstract: We study Nash equilibria for a two-player zero-sum optimal stopping game with incomplete and asymmetric information. In our set-up, the drift of the underlying diffusion process is unknown to one player (incomplete information feature), but known to the other one (asymmetric information feature). We formulate the problem and reduce it to a fully Markovian setup where the uninformed player optimises over stopping times and the informed one uses randomised stopping times in order to hide their informational adva… Show more

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Cited by 2 publications
(13 citation statements)
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“…Players assess the game by looking at the expected payoff as in (2). Finally, we remark that under a number of (restrictive) technical assumptions and with infinite horizon [10] and [11] show the existence of a value (actually of a saddle point) in a smaller class of strategies. In [10] both players use (F X t )-stopping times, with no need for additional randomisation.…”
Section: Game With a Single Partially Observed Dynamicsmentioning
confidence: 95%
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“…Players assess the game by looking at the expected payoff as in (2). Finally, we remark that under a number of (restrictive) technical assumptions and with infinite horizon [10] and [11] show the existence of a value (actually of a saddle point) in a smaller class of strategies. In [10] both players use (F X t )-stopping times, with no need for additional randomisation.…”
Section: Game With a Single Partially Observed Dynamicsmentioning
confidence: 95%
“…Both these papers attack the problem via a characterisation of the value as the viscosity solution of a certain variational inequality (of a type which is rather new in the literature and is inspired to similar results in the context of differential games; see, e.g., Cardaliaguet and Rainer [9]). Free boundary methods in connection with randomised stopping times are instead used in De Angelis et al [11], where players have asymmetric information regarding the drift of a linear diffusion underlying the game, and in Ekström et al [18], where the two players estimate the drift parameter according to two different models. The methods used in those papers cannot be extended to the non-Markovian framework of our paper.…”
Section: Literature Reviewmentioning
confidence: 99%
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