Encyclopedia of Artificial Intelligence 2009
DOI: 10.4018/978-1-59904-849-9.ch081
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E-Learning in New Technologies

Abstract: E-learning and the impact of new technologies across contemporary life is a very significant field to education. The challenge of the technology to conventional learning patterns cannot be ignored and in itself raises a host of questions: can online learning facilitate deep learning? How well does video conferencing alleviate the challenge of distance? In what ways can collaborative learning communities be developed and sustained using current and new technologies? At the same time, new communications technolo… Show more

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Cited by 2 publications
(2 citation statements)
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“…However, most of the works address the learning object reuse problem rather by means of semantic meta-data annotations, content tagging and packaging than by creating richly structured, reusable learning objects from the ground. The importance of creating learning objects already with reuse in mind was, for example, stated by [13]: Content ... should be represented not as an object of study but rather as necessary elements towards a series of objectives that will be discovered in the course of various tests. There are only few approaches for the direct authoring of reusable content, such as, for example, learning examples creation [9] or semantic structuring and annotation of video fragments [4].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…However, most of the works address the learning object reuse problem rather by means of semantic meta-data annotations, content tagging and packaging than by creating richly structured, reusable learning objects from the ground. The importance of creating learning objects already with reuse in mind was, for example, stated by [13]: Content ... should be represented not as an object of study but rather as necessary elements towards a series of objectives that will be discovered in the course of various tests. There are only few approaches for the direct authoring of reusable content, such as, for example, learning examples creation [9] or semantic structuring and annotation of video fragments [4].…”
Section: Related Workmentioning
confidence: 99%
“…SlideWiki deals with two types of (semi-)structured learning objects: slide presentations and assessment tests. SlideWiki follows our proposed WikiApp data model [13] to facilitate the creation, re-purpose and reuse of learning objects. Due to the space limit we do not elaborate on the WikiApp data model in the current paper and focus on the implementation details instead.…”
Section: Crowdlearn Implementationmentioning
confidence: 99%