2015
DOI: 10.1126/science.aaa8403
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Economic reasoning and artificial intelligence

Abstract: The field of artificial intelligence (AI) strives to build rational agents capable of perceiving the world around them and taking actions to advance specified goals. Put another way, AI researchers aim to construct a synthetic homo economicus, the mythical perfectly rational agent of neoclassical economics. We review progress toward creating this new species of machine, machina economicus, and discuss some challenges in designing AIs that can reason effectively in economic contexts. Supposing that AI succeeds … Show more

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Cited by 162 publications
(90 citation statements)
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References 67 publications
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“…The fundamental trade-off between large expected utility and low computational cost appears in many domains such as machine learning, AI, economics, computational biology or neuroscience, and many solutions, such as heuristics, samplingbased approaches, and model-based approximation schemes, exist (Gershman et al, 2015;Jordan and Mitchell, 2015;Parkes and Wellman, 2015). One of the exciting prospects of such an approach is that it might provide a common ground for research-questions from artificial intelligence and neuroscience, thus partially unifying the two fields that share common origins but have drifted apart over the last decades (Gershman et al, 2015).…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…The fundamental trade-off between large expected utility and low computational cost appears in many domains such as machine learning, AI, economics, computational biology or neuroscience, and many solutions, such as heuristics, samplingbased approaches, and model-based approximation schemes, exist (Gershman et al, 2015;Jordan and Mitchell, 2015;Parkes and Wellman, 2015). One of the exciting prospects of such an approach is that it might provide a common ground for research-questions from artificial intelligence and neuroscience, thus partially unifying the two fields that share common origins but have drifted apart over the last decades (Gershman et al, 2015).…”
Section: Discussionmentioning
confidence: 99%
“…One way to deal with such problems is to study optimal decisionmaking with information-processing constraints. Following the pioneering work of Simon (1955Simon ( , 1972 on bounded rationality, decision-making with limited information-processing resources has been studied extensively in psychology (Gigerenzer and Todd, 1999;Camerer, 2003;Brighton, 2009), economics (McKelvey andPalfrey, 1995;Rubinstein, 1998;Kahneman, 2003;Parkes and Wellman, 2015), political science (Jones, 2003), industrial organization (Spiegler, 2011), cognitive science (Howes et al, 2009;Janssen et al, 2011), computer science, and artificial intelligence research (Horvitz, 1988;Lipman, 1995;Russell, 1995;Russell and Subramanian, 1995;Russell and Norvig, 2002;Lewis et al, 2014). Conceptually, the approaches differ widely ranging from heuristics (Tversky and Kahneman, 1974;Gigerenzer and Todd, 1999;Gigerenzer and Brighton, 2009;Burns et al, 2013) to approximate statistical inference schemes (Levy et al, 2009;Vul et al, 2009Vul et al, , 2014Sanborn et al, 2010;Tenenbaum et al, 2011;Fox and Roberts, 2012;Lieder et al, 2012).…”
Section: Introductionmentioning
confidence: 99%
“…Here, again, we face issues of strategic manipulation (Faliszewski and Procaccia 2010), impossibility of various kinds of fair resource allocations (Procaccia 2013), and so on. These are all problems that researchers in the algorithmic game theory community are exploring in depth (Nisan et al 2007;Chen et al 2013;Parkes and Wellman 2015). …”
Section: The Incentive Bottleneckmentioning
confidence: 98%
“…Although game theory was developed to model human interactions (von Neumann and Morgenstern, 1944), it has been pointed out that it may be more directly applicable to interacting populations of algorithms, the so-called machina economicus (Lay and Barbu, 2010;Abernethy and Frongillo, 2011;Storkey, 2011;Frongillo and Reid, 2015;Parkes and Wellman, 2015;Syrgkanis et al, 2015). This paper goes one step further to propose that games played over first-order communication protocols are a key component of the foundations of deep learning.…”
Section: Related Workmentioning
confidence: 99%