“…However, we would maintain that “virtual reality” is in reference to a specific suite of technologies (Steuer, 1992), but those technologies are immersive to varying degrees. While the utility of these immersive technologies is being explored in a variety of communication contexts, including journalism (de la Peña et al, 2010; Dominguez, 2017; Pavlik & Bridges, 2013), marketing (Klein, 2003), and promotions (Tussyadiah, Wang, & Jia, 2017), additional research is needed (Pressgrove et al, 2018). To advance understanding, and given the centrality of both environment and plot to discussions of the message‐ and medium‐based elements of immersive systems (Slater & Wilbur, 1997), two psychological processes discussed below are: presence as “being in a mediated place” and narrative engagement as “being in a mediated story.”…”