2024
DOI: 10.1051/e3sconf/202451304002
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Educational virtual games in supporting SDG 4: Research trend in Scopus, Topic, and Novelty explored

Khoirun Nisa’,
Nadi Suprapto,
Afaurina Indriana Safitri
et al.

Abstract: Quality education is one of the aspects targeted for development by the SDGs points. Virtual game education is one of the tools used to achieve the goals emphasized by the SDGs. This research aims to identify trends and contributions of virtual game education (VGE) in education. This research uses bibliometric analysis techniques sourced from the Scopus database. The software used to visualize existing data is VosViewer. Over the past five years, research on VGE has been steady, peaking in 2022 with the most s… Show more

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