2004
DOI: 10.4018/jdet.2004100102
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Educative Distributed Virtual Environments for Children

Abstract: This paper presents a distributed virtual reality environment for children called EVE-Environnements Virtuels pour Enfants. The virtual environment architecture is reactive agents based. The FCM-like dynamic action planning mechanism assures agent's adaptability to its environment changes. This virtual environment supports cooperation among members of a dispersed team engaged in a concurrent context. By the means of their avatars, special cases of agents, users are allowed to interact and to give decisions usi… Show more

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Cited by 6 publications
(2 citation statements)
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“…Initially, research has been concentrated on procedural work. In this case, whole exercise can be described in the form of a scenario [3,4].…”
Section: Introductionmentioning
confidence: 99%
“…Initially, research has been concentrated on procedural work. In this case, whole exercise can be described in the form of a scenario [3,4].…”
Section: Introductionmentioning
confidence: 99%
“…Even if it is unique, the plan's execution can provide different solutions for the corresponding action, depending on the current con-text. In order to express the action's plan we are using three behavioral patterns: ALL, FOF and SEQ, introduced by the mean of three binary operators: "all", "first of " and "sequence" in [5].…”
Section: Agent's Adaptability To Its Environmentmentioning
confidence: 99%