2021
DOI: 10.1101/2021.01.29.428766
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EEG in game user analysis: A framework for expertise classification during gameplay

Abstract: Video games have become a ubiquitous part of demographically diverse cultures. Numerous studies have focused on analyzing the cognitive aspects involved in game playing that could help provide an optimal gaming experience level by improving video game design. To this end, we present a framework for classifying the game player’s expertise level using wearable electroencephalography (EEG) headset. We hypothesize that expert/novice players’ brain activity is different, which can be classified using the frequency … Show more

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Cited by 4 publications
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