Families with autistic children expect their children to be self-sufficient and to play games like normal children. However, it appears that there are few initiatives and scientific research in our nation that would emphasize the importance of physical activity-based educational games in order to overcome this problem. The study's goal was to look at the impact of educational games on the development of gross muscular motor skills in people with autism. The study comprised 11 boys aged 10 to 12 who had never previously engaged in an educational game program on a regular basis. The experimental group had six persons and the control group had five people. Before the study began, institutional administrators, instructors, and students' families were interviewed, the project was explained, and the appropriate permits were secured. Educational games were applied to the experimental group for 60 minutes a day, 3 days a week, for 8 weeks. Measurements were gathered from the participants twice: once before the 8-week instructional gaming program and once after it ended. The control group received no instructional game software. The SPSS package application was used to perform statistical analysis on the data. When the study findings were evaluated, no significant difference was found between the control group's pre-test and post-test scores (p>0.05). There was a significant difference between the experimental group's pre-test and post-test results in hand grip, medicine ball throwing, speed, flexibility, sit-up, and balance (p