The feasibility on the learning tools is crucial because it ensures the validity of the data and information obtained. This study aims to describe the validity and reliability of STEM-based learning e-modules to train creative thinking skills, describe the effectiveness of STEM- based learning e-modules creative thinking skills, and describe student responses after learning using STEM-based e-modules. This research is Research and Development (R&D). The development modul used is the 4-D device development model. There are consist of the define, design, develop, and disseminate stage. The data were analysed descriptively quantitatively. The target of the e-modules trial was 11 student of class X IPA SMAM 4 Sidayu, Gresik, Indonesia. The data collecting techniques using validation techniques, tests, and questionnaires. The results were the validity of STEM-based e-modules to train creative thinking skills obtained 73.25% which is included in the valid category and can be tested on students. The data were analysed descriptively throught T-test and N-Gain. From the research results, it was concluded that the e-modules media is declared valid, STEM based e-modules are effective enough to train creative thinking skills, and student responses to e-modules are very good