2016
DOI: 10.1080/14635240.2016.1157509
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Effect of game-enhanced nutrition education on knowledge, attitude and practice of healthy eating among adolescents in Ibadan, Nigeria

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Cited by 16 publications
(26 citation statements)
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“…To start with, the game approach, simulations, and multimedia tools to support CT skills in Nigeria have been investigated and found to be useful in terms of engaging and enhancing students’ learning outcomes (Adetunji et al, 2013 ). Scholars are making efforts to promote teaching and learning through the design and implementation of games to complement the traditional approach of textual materials in Nigeria (Ogunsile & Ogundele, 2016 ; Oyelere, 2018 ; Bassey et al, 2020 ). For example, in the field of health and medicine, the use of educational games is gaining momentum.…”
Section: Background and Theoretical Frameworkmentioning
confidence: 99%
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“…To start with, the game approach, simulations, and multimedia tools to support CT skills in Nigeria have been investigated and found to be useful in terms of engaging and enhancing students’ learning outcomes (Adetunji et al, 2013 ). Scholars are making efforts to promote teaching and learning through the design and implementation of games to complement the traditional approach of textual materials in Nigeria (Ogunsile & Ogundele, 2016 ; Oyelere, 2018 ; Bassey et al, 2020 ). For example, in the field of health and medicine, the use of educational games is gaining momentum.…”
Section: Background and Theoretical Frameworkmentioning
confidence: 99%
“…This study revealed the potential for teaching and promoting effective hygiene behavior among young people through the use of board games to complement other teaching methods (Bassey et al, 2020 ). Furthermore, a study on nutrition education among adolescents was conducted using an educational game to complement teaching and learning about how to practice healthy eating (Ogunsile & Ogundele, 2016 ). The findings from Ogunsile and Ogundele’s study ( 2016 ) indicate that the use of the game for nutrition education is an effective approach to enhance adolescents’ knowledge, attitudes, and healthy eating practices in southwestern Nigeria.…”
Section: Background and Theoretical Frameworkmentioning
confidence: 99%
“…Overall, n = 3 studies were considered to have an overall low RoB 19,20,43 ; n = 7 were considered to have an overall high RoB 31,32,35,41,42, [44][45][46] ; and n = 11 were considered to have an unclear RoB. 21,33,34,[36][37][38][39][40][47][48][49] RoB matrices for each outcome category and interrater reliability statistics are reported in the Supplementary Data. Table 3 also presents the number of low RoB and other comparisons suitable for inclusion in the data synthesis.…”
Section: Rob Within Studiesmentioning
confidence: 99%
“…In a study, researchers concluded that the Kaledo game had significantly improved nutrition knowledge and dietary behaviour of 9- to 19-year-olds from 20 schools in Italy, over a period of 6 months (Amaro et al 2006; Shaya et al 2008). Similarly, a study showed that game-enhanced nutrition education programs in Ibadan, Nigeria had a positive effect on adolescents’ knowledge, attitude and practice of healthy eating (Ogunsile and Ogundele, 2016). Specifically, board games themselves are rich in learning opportunities and enable both children and adolescents to acquire new skills and concepts while spurring their creativity and leveraging their competitive spirit.…”
Section: Discussionmentioning
confidence: 99%