2017
DOI: 10.1111/jocn.13744
|View full text |Cite
|
Sign up to set email alerts
|

Effectiveness of a psychoeducational programme in enhancing motivation to change alcohol‐addictive behaviour

Abstract: The psychoeducational programme could assist clinical nurses in helping alcohol-dependent patients to recognise the nature of their problematic drinking; increase participants' ambivalence towards their drinking behaviour, leading to the contemplation of change; and strengthen the possibility that they will change their addictive behaviour.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

1
6
0

Year Published

2020
2020
2024
2024

Publication Types

Select...
5
1

Relationship

0
6

Authors

Journals

citations
Cited by 11 publications
(7 citation statements)
references
References 24 publications
1
6
0
Order By: Relevance
“…Aspects of psychoeducation are providing education about the harmful effects of drinking alcohol and the existence of self-help organizations. This provides patients with the ability to make informed decisions regarding alcohol cessation ( Yeh et al. , 2017 ).…”
Section: Discussionmentioning
confidence: 99%
“…Aspects of psychoeducation are providing education about the harmful effects of drinking alcohol and the existence of self-help organizations. This provides patients with the ability to make informed decisions regarding alcohol cessation ( Yeh et al. , 2017 ).…”
Section: Discussionmentioning
confidence: 99%
“…This design indicated that the area of mental health has some practices [5][6][7][8][9][10][11][12][13][14] that can be tangibilized in therapeutic games. Through the power of materialization that design features 27 , the designer can create of artifacts for people's use 15,22,25,27 .…”
Section: Discussionmentioning
confidence: 99%
“…The contents to be addressed in the design of the game were based on definitions extracted from three sources: meetings with the mental health team throughout the process of development of the game 28 , interaction with drug users and their family members in CAPS 28 , and existent literature on psychoeducation [5][6][7][8][9][10][11][12][13][14] . To be included in the game, a certain content would have to be identified in the literature and/or in the meetings with the health team, and necessarily observed 28 in the interactions with patients and families.…”
Section: Step By Step: the Gamementioning
confidence: 99%
See 1 more Smart Citation
“…Several comparisons have also been made on the efficacy of group versus individual therapy and the conclusions are that group therapy is as effective as individual therapy for most disorders and conditions (Burlingame & Strauss, 2021). GPGP provides effective treatment to meet the varied public health needs, including evidence-based treatment for the following mental health conditions: schizophrenia (Burlingame et al, 2020); addictions; medical illness; phobias (Schwartze et al, 2017); obsessive-compulsive disorder (Schwartze et al, 2016); bipolar disorder (Soo et al, 2018); depression (Michalak et al, 2015); complicated grief/stress (Supiano et al, 2017); substance abuse (Yeh et al, 2017); eating disorders (Stice et al, 2019); posttraumatic stress disorder and related traumas (Mahoney et al, 2019); borderline personality disorder (McLaughlin et al, 2019); and others. For some disorders, such as social anxiety disorder, group treatment is the gold standard of care (Barkowski et al, 2016).…”
Section: Effectiveness Of Group Therapymentioning
confidence: 99%