Effectiveness Of Hybrid Gamification On Achievement In Mathematics Among Secondary School Students
Bincy Xavier,
T.C. Thankachan
Abstract:This paper investigates the impact of a Hybrid Gamification strategy on secondary school students' Mathematics achievement. An experimental study was conducted on students studying in Standard IX of Holly Cross Higher Secondary School Cherpunkal in Kottayam District, Kerala. The investigator used instructional material prepared based on the Hybrid Gamification Technique using different software like Wordwall, Blookit, Gimkit, etc., and game elements like Scoring cards, Badges, and Points for the Experimental g… Show more
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