2020
DOI: 10.2340/16501977-2633
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Effectiveness of training with motion-controlled commercial video games for hand and arm function in people with cerebral palsy: A systematic review and meta-analysis

Abstract: LAY ABSTRACTThe objective of this study was to examine the effect of motion-controlled commercial video games compared to traditional occupational-and physiotherapy methods on hand and arm function in persons with cerebral palsy. This review has investigated what the already existing Research have found on this subject and the results have been pooled to get a broader view of what effect this Method has for People living With cerebral palsy.The results of this study shows that motion-controlled commercial vide… Show more

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Cited by 36 publications
(27 citation statements)
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“…Several studies on the use of VR interventions have been carried out in different neurological disorders, such as stroke [ 14 - 17 ], cerebral palsy [ 18 , 19 ], Parkinson disease [ 20 , 21 ], and multiple sclerosis [ 22 - 24 ]. Nevertheless, the odds of a successful recovery are different for each disease, so the results obtained by VR interventions could be different as well.…”
Section: Introductionmentioning
confidence: 99%
“…Several studies on the use of VR interventions have been carried out in different neurological disorders, such as stroke [ 14 - 17 ], cerebral palsy [ 18 , 19 ], Parkinson disease [ 20 , 21 ], and multiple sclerosis [ 22 - 24 ]. Nevertheless, the odds of a successful recovery are different for each disease, so the results obtained by VR interventions could be different as well.…”
Section: Introductionmentioning
confidence: 99%
“…Due to the rise of this novel technology application in clinical neurorehabilitation in recent years [ 12 ], a large number of studies on the use of VR interventions have been conducted in different neurologic disorders, such as: cerebral palsy [ 13 , 14 ], multiple sclerosis [ 15 , 16 , 17 ], stroke [ 18 , 19 , 20 , 21 ], Parkinson’s disease [ 22 , 23 ]. However, the ratio of functional recovery is different for each disease, so the desired effects provided by VR interventions could be different.…”
Section: Introductionmentioning
confidence: 99%
“…Most studies analyzed the effects of VR interventions in patients with stroke [ 6 , 8 , 9 , 10 ], cerebral palsy [ 11 , 12 ], Parkinson’s disease [ 13 , 14 ], and multiple sclerosis [ 15 , 16 , 17 ]. Several studies have analyzed the application of this technique, compared to conventional physical therapy (CPT), in patients with SCI [ 18 , 19 , 20 , 21 , 22 , 23 , 24 ].…”
Section: Introductionmentioning
confidence: 99%