2023
DOI: 10.30935/cedtech/13569
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Effectiveness of virtual reality in elementary school: A meta-analysis of controlled studies

Abstract: Virtual reality (VR) is rapidly gaining popularity and becoming more accessible. Numerous studies have examined the effectiveness of this technology in educational settings. This article provides a summary of the evidence regarding the efficacy of virtual environments for elementary education. A meta-analysis was conducted to combine the findings of independent experimental studies. The studies included in this review were sourced from reputable databases such as Web of Science, Scopus, IEEE, ACM, and ScienceD… Show more

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Cited by 2 publications
(2 citation statements)
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“…Education 5.0 curriculum could incorporate the use of virtual reality (VR) as a learning tool to improve outcomes, particularly in the learning of science, maths, social sciences, and art, at elementary levels. VR is a know-how that enables operators to entirely experience simulated surroundings using headsets or other gadgets as if they were actual (Lara-Acarez et al, 2023). VR has a strong and positive influence on educational outcomes (Amores-Valencia et al, 2023;Yu, 2021), with students assigning more consideration, having advanced feelings of attendance, and exhibiting more satisfaction (Huang et al, 2019), despite apprehensions on its clarity in the learning of mathematics (Cevikbas, Bulut and Kaiser, 2023), and negative effects on anxiety, cognition, creativeness, gender differences, learning attitudes, learner satisfaction, and engagement (Yu, 2021).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Education 5.0 curriculum could incorporate the use of virtual reality (VR) as a learning tool to improve outcomes, particularly in the learning of science, maths, social sciences, and art, at elementary levels. VR is a know-how that enables operators to entirely experience simulated surroundings using headsets or other gadgets as if they were actual (Lara-Acarez et al, 2023). VR has a strong and positive influence on educational outcomes (Amores-Valencia et al, 2023;Yu, 2021), with students assigning more consideration, having advanced feelings of attendance, and exhibiting more satisfaction (Huang et al, 2019), despite apprehensions on its clarity in the learning of mathematics (Cevikbas, Bulut and Kaiser, 2023), and negative effects on anxiety, cognition, creativeness, gender differences, learning attitudes, learner satisfaction, and engagement (Yu, 2021).…”
Section: Literature Reviewmentioning
confidence: 99%
“…Media Virtual Reality dapat memvisualisasikan melalui gambar bergerak disertai audio yang mana pengguna akan merasa seolah ada pada situasi yang divisualisasikan. Dengan menggunakan media Virtual Reality belajar menjadi lebih efektif dan hasil belajar meningkat (Lara-Alvarez et al, 2023;Shim, 2023). Selain itu, media Virtual Reality dapat memantik peserta didik untuk berpikir kritis (Dian Hendrayana et al, 2022;Fardani, 2017;Sulilawati et al, 2021;Supriadi & Hignasari, 2019) IPA adalah pelajaran yang diberikan pengalaman langsung dengan begitu peserta didik akan lebih mengenali lingkungan alam secara ilmiah (Ariyani & Tego, 2021;Devi & Bayu, 2020).…”
Section: Introductionunclassified