Effects of Cybersickness Mitigation Methods on Behavior: A Comparative Study Based on the Skill–Rule–Knowledge Model
Shuaixin Qi,
Marino Menozzi
Abstract:Cybersickness (CS) is a pressing issue in virtual reality (VR) systems. While various mitigation methods (MMs) have been developed to counteract CS, their effects on human behavior remain largely unexplored, raising concerns about their potential applications. Using Jens Rasmussen's skill--rule--knowledge (SRK) model as a framework, our study investigated the effects of two widely adopted MMs---dynamic field of view and dynamic blurring---in VR. We compared these methods to a baseline condition where no MM was… Show more
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