2020
DOI: 10.1080/02640414.2020.1757374
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Effects of digital filtering on peak acceleration and force measurements for artistic gymnastics skills

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Cited by 14 publications
(14 citation statements)
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“…Thus, the final extraction includes papers in the sports domain only. Of the 34 full-text papers included from the sports domain, 33 were peer-reviewed journal articles [ 31 , 32 , 33 , 34 , 35 , 36 , 37 , 38 , 39 , 40 , 41 , 42 , 43 , 44 , 45 , 46 , 47 , 48 , 49 , 50 , 51 , 52 , 53 , 54 , 55 , 56 , 57 , 58 , 59 , 60 , 61 , 62 , 63 ], and one was a conference abstract [ 64 ]. The included papers are listed in Table 1 with the following information included: author(s), year of publication, type of sport, study design, study aims, main outcome measure, population, type(s) of wearable sensor technology and placement of sensor, additional technology for validation, and key findings.…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…Thus, the final extraction includes papers in the sports domain only. Of the 34 full-text papers included from the sports domain, 33 were peer-reviewed journal articles [ 31 , 32 , 33 , 34 , 35 , 36 , 37 , 38 , 39 , 40 , 41 , 42 , 43 , 44 , 45 , 46 , 47 , 48 , 49 , 50 , 51 , 52 , 53 , 54 , 55 , 56 , 57 , 58 , 59 , 60 , 61 , 62 , 63 ], and one was a conference abstract [ 64 ]. The included papers are listed in Table 1 with the following information included: author(s), year of publication, type of sport, study design, study aims, main outcome measure, population, type(s) of wearable sensor technology and placement of sensor, additional technology for validation, and key findings.…”
Section: Resultsmentioning
confidence: 99%
“…For studies on running, seven studies used force plates or instrumented treadmills with force plates embedded [ 34 , 37 , 44 , 47 , 49 , 57 , 63 ], two used force plates and camera recordings [ 55 , 60 ] and three used camera recordings only [ 38 , 52 , 59 ]. For assessments of landing impacts, force plate data was reported in four studies [ 31 , 33 , 62 , 64 ], force plate and camera recordings were reported in one study [ 32 ] and camera recordings only were reported in one study [ 46 ]. The main reason for adding these measurement technologies was that the studies had a single intervention design, with validation of the data collected from the wearable sensor technologies as part of their main purpose.…”
Section: Discussionmentioning
confidence: 99%
“…A previous study demonstrated that filters with very low cut-off frequencies (∼10 Hz) significantly reduces the peak of the signal, therefore underestimating the true loading that is occurring. 26 Additionally, other research conducted data collection on different matted surfaces which would also effect the peak acceleration results, as thicker matting (40 cm) decreases loading magnitude when compared to thinner matting (7 cm). 12 Few studies reported similar peak lower back accelerations for the backward handspring 14 and upper back accelerations for the backward somersault.…”
Section: Discussionmentioning
confidence: 99%
“…For the filtered IMU data, all signals were filtered using a fourth-order zero-lag Butterworth filter (85 Hz cut-off frequency). 26 Considering that gymnasts do not land a rotational gymnastics skill perfectly vertically upright, it is necessary to calculate the resultant acceleration to account for movement occurring in all planes. Therefore, both the filtered and raw accelerations were converted to resultant acceleration using the following equation: …”
Section: Methodsmentioning
confidence: 99%
“…For video art, the intervention of digital technology and even artificial intelligence technology has brought unprecedented opportunities for its creation and dissemination, not only making the language of creation, expression, and existence of video more rich and varied but also making its dissemination more extensive and fast [4]. More importantly, as the basic information and medium of the information age, images have penetrated into every aspect of work and life and are the new media art form that is most closely connected with people's daily life and enjoyable to watch [5]. Nowadays, digital images or digital video artworks are everywhere in our lives, such as WeChat, Weibo, online shopping, and online games in the virtual world and various exhibitions and public spaces in real space.…”
Section: Introductionmentioning
confidence: 99%