2018
DOI: 10.1166/asl.2018.12589
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Effects of Idea Generation Module on Students’ Creative Self-Efficacy

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“…Previous studies have shown that CSE is co-influenced by many factors, such as openness to experience ( Shaw et al, 2021 ), divergent thinking skills ( Azmi et al, 2018 ), performance orientation ( Ghafoor et al, 2011 ), and achievement goals ( Du et al, 2020 ). Previous research has focused on the impacts of personality and motivation on CSE, but the relationship between positive emotions and CSE is yet to been explored fully ( Thundiyil et al, 2016 ).…”
Section: Introductionmentioning
confidence: 99%
“…Previous studies have shown that CSE is co-influenced by many factors, such as openness to experience ( Shaw et al, 2021 ), divergent thinking skills ( Azmi et al, 2018 ), performance orientation ( Ghafoor et al, 2011 ), and achievement goals ( Du et al, 2020 ). Previous research has focused on the impacts of personality and motivation on CSE, but the relationship between positive emotions and CSE is yet to been explored fully ( Thundiyil et al, 2016 ).…”
Section: Introductionmentioning
confidence: 99%
“…The session was done for 6 hours with a 1-hour gap in one day, for two days. The creativity stimulation session incorporated creative activities using various techniques that have been described in Azmi et al 24 and Rahman et al 25 The techniques employed were brainstorming, imagination, and de Bono CoRT I and IV which included Plus, Minus, Interesting (PMI), Other People's View (OPV), Consider All Factors (CAF), Alternative, Possibilities and Choices (APV), and Yes Po No methods.…”
Section: Pre-fmri Cognitive Assessmentmentioning
confidence: 99%
“…Role-play allows students to think and experience real emotions in a specific role in a specific situation. Role transformation can arouse students’ curiosity and interest, make students change from passive learning to active inquiry, enhance interactive teaching, improve students’ creative idea generation, and it is also conducive to the shaping of creative personality during the role-play ( Azmi et al, 2018 ). However, it is limited by the number of participants, and for the student who has no chance to attend or with low participation, their innovation motivation will be affected.…”
Section: Comparison Of Online and Offline Teaching For Creative Idea ...mentioning
confidence: 99%