2018
DOI: 10.1089/g4h.2017.0065
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Effects of Kinect Adventures Games Versus Conventional Physical Therapy on Postural Control in Elderly People: A Randomized Controlled Trial

Abstract: There were no significant differences between the KATG and CPTG; both interventions provided positive effects on PC, gait, cardiorespiratory fitness, and cognition of the elderly.

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Cited by 88 publications
(152 citation statements)
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References 71 publications
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“…Virtual reality (VR) technologies have been explored as a possible adjunct to physical rehabilitation programs. [12][13][14][15][16][17][18][19][20] An example of such technology is the use of biofeedback in the form of VR games wherein patients, by participating in the game, improve motor performance. The advantages of this technology include graded levels of difficulty, ability to monitor task duration and intensity, provision of feedback on errors, and provision of tips and guidance on the movements performed.…”
Section: Introductionmentioning
confidence: 99%
“…Virtual reality (VR) technologies have been explored as a possible adjunct to physical rehabilitation programs. [12][13][14][15][16][17][18][19][20] An example of such technology is the use of biofeedback in the form of VR games wherein patients, by participating in the game, improve motor performance. The advantages of this technology include graded levels of difficulty, ability to monitor task duration and intensity, provision of feedback on errors, and provision of tips and guidance on the movements performed.…”
Section: Introductionmentioning
confidence: 99%
“…A melhora observada nos escores dos jogos foi semelhante às encontradas em outros estudos (dos Santos Mendes et al, 2012;Galna et al, 2014;Pompeu et al, 2014;Bacha et al, 2017). Mendes e colaboradores (2012) Galna et al, 2014;Pompeu et al, 2014;Pompeu et al, 2012;Bacha et al, 2017). É garantida a liberdade da retirada de consentimento a qualquer momento e deixar de participar do estudo, sem qualquer prejuízo à continuidade de seu tratamento na Instituição.…”
Section: Aceitabilidadeunclassified
“…exigente e com exercícios orientados à tarefa no controle postural de idosos independentes e autônomos não estão claros.Portanto, o objetivo desse estudo foi comparar os efeitos de dois treinamentosNo entanto, as intervenções com dupla tarefa tem se mostrado pouco relevantes para aplicação no dia a dia, comparado com intervenções multicomponentes como: dança95 ; exergame, Tai Chi, judô e dança.Todas essas modalidades de intervenção tem demonstrado que o aumento da demanda cognitiva leva a uma melhora cognitiva, mas uma associação entre o aumento da demanda cognitiva com o controle postural, não é confirmada de forma consistente71,96 .…”
unclassified
“…Dois estudos71,96 adotaram um protocolo semelhante em termos de frequência e duração. Os autores contaram com fisioterapia convencional (treinamento de controle motor) e videogames interativos (treinamento cognitivo-motor).…”
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