“…Simulation games can be used to support the aim of business classes, which is to provide learners with an opportunity to acquire the skills and competencies they will need in their later careers (Pivec, 2007). Recently, the impact and value of simulation games are frequently investigated in the context of business and management education (e.g., Ben-Zvi, 2010; Lin & Tu, 2012; Lov, 2015; Tao, Cheng, & Sun, 2009; Tao, Yeh, & Hung, 2012). However, few studies have investigated why students are willing to reuse the games or not (e.g., Tao et al., 2009).…”