“…Recently, there has also been a growing interest in the use of video games to train basic cognitive functions. This hinges on the possibly of transferring skills learned during a game to other cognitive tasks (Basak, Boot, Voss, & Kramer, ; Bavelier & Green, ; Boot, Kramer, Simons, Fabiani, & Gratton, ; Boot et al., ; Dahlin, Neely, Larsson, Bäckman, & Nyberg, ; Dye & Bavelier, ; Dye, Green, & Bavelier, ; Frederickson & White, ; Gopher et al., ; Green & Bavelier, ). As training may be expensive in terms of both time and costs, it would be very useful to be able to identify ahead of time those individuals for whom training would not only be most expedient and beneficial, but also for whom transfer outside of the training regime scope would be optimal.…”