“…ese studies reviewed the previous articles to answer specific research questions for understanding important keywords or topics of the field. Some review papers focused on the trends of virtual reality-based education research related to specific fields as shown in Table 1, such as Earth science engineering education [7], medical education [8,19], STEM education [20], math education [21], computer science education [22], higher education [23][24][25], heritage education [26], rehabilitation management of breast cancer survivors [27], virtual reality-based training for daily living in patients with chronic stroke [28], PSTD treatments [29], foreign language learning gamification using virtual reality [30,31], K-12 and higher education [15,17], surgical training [32], industrial skills training [31], virtual reality cognitive training in individuals with mild cognitive impairment [16,18], science education [33,34], sensorimotor learning [35], dental education [36], virtual reality-based emotional response and symptom provocation in patients with OCD (obsessive compulsive disorder) [37], nursing education [38,39], virtual reality therapy for social anxiety disorder [40], evacuation training [41], virtual reality-assisted neuromuscular therapy [42], home-based virtual reality rehabilitation for individuals with Parkinson disease [43], virtual realitybased physiology and anatomy learning [44], social work education [45], and marketing higher education …”