2023
DOI: 10.1097/md.0000000000032736
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Efficiency of virtual reality for cardiopulmonary resuscitation training of adult laypersons: A systematic review

Abstract: Background: Virtual reality (VR) is an interesting and promising way to teach cardiopulmonary resuscitation (CPR) to adult laypersons as its high immersive characteristics could improve the level of skills and acquired knowledge in learning basic life support (BLS). Methods: This systematic review assesses current literature about BLS training with VR and its possible effect on CPR-quality parameters, self-efficacy, perceived learning, and learners’ sat… Show more

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Cited by 14 publications
(10 citation statements)
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“…The research in the field of VR CPR has been established in the last ten years, with 15 studies, including 1,035 total participants and conducted in almost all continents, suggesting that these educational strategies can be ubiquitarian and considered also by lower-income countries. As documented in a recent systematic review, VR CPR training among adult laypersons has instead been investigated by only six studies involving a total of 731 participants between 2017 and 2021 [ 10 ].…”
Section: Discussionmentioning
confidence: 99%
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“…The research in the field of VR CPR has been established in the last ten years, with 15 studies, including 1,035 total participants and conducted in almost all continents, suggesting that these educational strategies can be ubiquitarian and considered also by lower-income countries. As documented in a recent systematic review, VR CPR training among adult laypersons has instead been investigated by only six studies involving a total of 731 participants between 2017 and 2021 [ 10 ].…”
Section: Discussionmentioning
confidence: 99%
“…First, the substantial infancy of this research field may have prevented any evaluation on patient outcomes, requiring complex study designs and long follow-ups. Also, in the review concerning lay people, a few studies have investigated the association of the educational interventions with patients’ outcomes after cardiac arrest, both in the short and long term [ 10 ]. However, given that the main aims of the CPR training, regardless of the methods, is to improve health outcomes, this lack should be addressed in the future to assess the VR role in this training field.…”
Section: Discussionmentioning
confidence: 99%
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“…Muchas de las iniciativas actuales se centran en el uso de la tecnología cómo vídeos 22 , videojuegos formativos 26 o realidad virtual 27 . Mediante este trabajo hemos podido demostrar que el uso de recursos no tecnológicos puede ser igualmente eficiente.…”
Section: Discussionunclassified
“… 4 The use of technology in BLS training programs can, for example, promote better resuscitation learning with the real-time feedback system, 6 make learning more attractive, or make it possible for teaching to reach more remote places with telematic training. 7 , 8 , 9 , 10 …”
Section: Introductionmentioning
confidence: 99%