2007
DOI: 10.1007/s10617-006-9588-7
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Efficient architecture/compiler co-exploration using analytical models

Abstract: The hardware/software co-exploration is a critical phase for a broad range of embedded platforms based on the System-On-Chip approach. Traditionally, the compilation and the architectural design sub-spaces have been explored independently. Only recently, some approaches have analyzed the problem of the concurrent exploration of the compilation/architecture sub-spaces. This paper proposes a framework to support the co-exploration phase of the design space composed of architectural parameters and source program … Show more

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Cited by 3 publications
(3 citation statements)
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“…Concerning the exploration of mapping solutions, different techniques have been proposed (e.g., Ferrandi et al, 2010) but without interfacing with real simulations, losing in accuracy. On the other hand, different algorithms have been proposed to efficiently explore the architectural design space (Beltrame et al, 2010, Mariani et al, 2012 and code transformations (Agosta et al, 2007), also in the situation where an actual simulation is required. However, none of these solutions have ever been applied to the mapping problem.…”
Section: Related Workmentioning
confidence: 99%
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“…Concerning the exploration of mapping solutions, different techniques have been proposed (e.g., Ferrandi et al, 2010) but without interfacing with real simulations, losing in accuracy. On the other hand, different algorithms have been proposed to efficiently explore the architectural design space (Beltrame et al, 2010, Mariani et al, 2012 and code transformations (Agosta et al, 2007), also in the situation where an actual simulation is required. However, none of these solutions have ever been applied to the mapping problem.…”
Section: Related Workmentioning
confidence: 99%
“…Besides analytical approaches (Agosta et al, 2007, Ferrandi et al, 2010, based on worst case execution time estimation and static scheduling, the designer may require additional information by means of simulations, at different abstraction levels, especially when the actual platform is not fully implemented. These simulators can consider either SystemC performance models (e.g., Kempf et al, 2005) or slower but more accurate ISS-based Instruction Set Simulators (ISSs) (e.g., Qin & Malik, 2003, Beltrame et al, 2006, Beltrame et al, 2009, Synopsys, 2012.…”
Section: Introductionmentioning
confidence: 99%
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