2011
DOI: 10.2139/ssrn.1980063
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Efficient Coordination in Weakest-Link Games

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Cited by 7 publications
(9 citation statements)
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“…The use of network punishment has been documented in previous studies involving endogenous updates to the interaction neighborhood without uncertainty in various types of network games (e.g., Rand et al (2011), Riedl et al (2016)). Compared to network punishment, action punishment is much less targeted in network settings because any retaliatory action/defection affects not only the defector but also the cooperative neighbors.…”
Section: Introductionmentioning
confidence: 99%
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“…The use of network punishment has been documented in previous studies involving endogenous updates to the interaction neighborhood without uncertainty in various types of network games (e.g., Rand et al (2011), Riedl et al (2016)). Compared to network punishment, action punishment is much less targeted in network settings because any retaliatory action/defection affects not only the defector but also the cooperative neighbors.…”
Section: Introductionmentioning
confidence: 99%
“…The only way to produce a social surplus is a connection between two cooperators, and, conversely, the only way to reduce the social surplus by an equal amount is a connection between two defectors. This is in contrast to studies that have non-negative or small negative payoffs, which lead to the emergence of over-connected networks because the losses from being connected to a defector are non-existent or negligible.10 See for exampleMorris (2000),,Riedl et al (2016), andYang et al (2017).11 Note that participants have information about the local network structure (i.e., their neighbors), but they do…”
mentioning
confidence: 98%
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