“…Half of the items start with the positive term, the others with the negative term (in randomized order). The original version of the UEQ was designed in German [4], [5], but has so far been translated to several languages like Spanish [7] and Portuguese [11]. The English version of the UEQ is shown in Fig.…”
Section: Not Understandable O O O O O O O Understandable Efficient O mentioning
confidence: 99%
“…The UEQ is currently available in 19 languages (German, English, French, Italian, Russian, Spanish [7], Portuguese [11], Turkish, Chinese, Japanese, Indonesian [10], Dutch, Estonian, Slovene, Swedish, Greek, Polish, Hindi, and Bulgarian).…”
Section: Not Understandable O O O O O O O Understandable Efficient O mentioning
The user experience questionnaire (UEQ) is a widely used questionnaire to measure the subjective impression of users towards the user experience of products. The UEQ is a semantic differential with 26 items. Filling out the UEQ takes approximately 3-5 minutes, i.e. the UEQ is already reasonably efficient concerning the time required to answer all items. However, there exist several valid application scenarios, where filling out the entire UEQ appears impractical. This paper deals with the creation of an 8 item short version of the UEQ, which is optimized for these specific application scenarios. First validations of this short version are also described.
“…Half of the items start with the positive term, the others with the negative term (in randomized order). The original version of the UEQ was designed in German [4], [5], but has so far been translated to several languages like Spanish [7] and Portuguese [11]. The English version of the UEQ is shown in Fig.…”
Section: Not Understandable O O O O O O O Understandable Efficient O mentioning
confidence: 99%
“…The UEQ is currently available in 19 languages (German, English, French, Italian, Russian, Spanish [7], Portuguese [11], Turkish, Chinese, Japanese, Indonesian [10], Dutch, Estonian, Slovene, Swedish, Greek, Polish, Hindi, and Bulgarian).…”
Section: Not Understandable O O O O O O O Understandable Efficient O mentioning
The user experience questionnaire (UEQ) is a widely used questionnaire to measure the subjective impression of users towards the user experience of products. The UEQ is a semantic differential with 26 items. Filling out the UEQ takes approximately 3-5 minutes, i.e. the UEQ is already reasonably efficient concerning the time required to answer all items. However, there exist several valid application scenarios, where filling out the entire UEQ appears impractical. This paper deals with the creation of an 8 item short version of the UEQ, which is optimized for these specific application scenarios. First validations of this short version are also described.
“…For semantic differentials like the UEQ it is of course important that participants read the items in their natural language. Thus, several language versions were constructed and validated (for example, English, Spanish [9], Portuguese [10], etc.). For German there is also a version for children and teenagers available [13] that uses a simplified language.…”
Abstract.A good user experience is central for the success of interactive products. To improve products concerning these quality aspects it is thus also important to be able to measure user experience in an efficient and reliable way. But measuring user experience is not an end in itself. Several different questions can be the reason behind the wish to measure the user experience of a product quantitatively. We discuss several typical questions associated with the measurement of user experience and we show how these questions can be answered with a questionnaire with relatively low effort. In this paper the user experience questionnaire UEQ is used, but the general approach may be transferred to other questionnaires as well.
“…Questionnaire (UEQ) usage Use of international software products, it is important to know the culture, language, and behavior of citizens. In order to evaluate the product, it is important to know how people from a country behave and express their feelings [11]. In evaluating, Cota uses UEQ as a questionnaire to measure the success rate of a designed product.…”
Section: Research Is Reviewed From User Experiencementioning
This research aims to develop and produce user interface recommendation of Social E-Book Reader application that can accommodate two-way interaction model and learning style in social learning according to user's habit and requirement tested with User Experience Questionnaire (UEQ) standard. The development design uses the Goal Direct Design (GDD) procedure consisting of (a) preliminary observation using the Educational Usefulness and User Interface Usability aspects of the Research phase, (b) making the product personality and user activity design in the Modeling stage, (c) based on the persona at the Requirement stage, (d) create the product framework at the Framework stage, (e) realize the application user interface in the mobile device in the Refinement stage, (f) and the feasibility test using UEQ at the Support stage. There are 10 book readers at the initial observation stage and 34 students as subjects on the feasibility test of interaction based on user experience. Data collection techniques used questionnaires, direct observation, and interviews. The data analysis technique uses UEQ standard calculation consisting of six scales with 26 items. Each item has scaled from-3 to +3 with Benchmark calculations, Confidence Interval values, correlation per item and Cronbach Alpha correlation. In this test, the processed data is from student ratings (book readers) to new interactions offered on Social E-Book Reader. The results indicate that a new innovation in social interaction with Social E-Book Reader makes it more prominent in factors related to non-task related quality aspects or about the renewal of existing e-book readers (Hedonism).
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